I go to Skin>Mirror Skin Weights, change every setting around, and Maya always manages to scramble all the weighting around.
So my question is, is there a way to circumvent the problem entirely? I've researched this problem a lot but no advice I've found fixes my problem, so I don't know if there's a way to mirror the weights manually, or "copy and paste" them so to speak.
Any advice is helpful.

