This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
... i just use bryce for that stuff... because it is super easy to get the type of thing you want... then when done with that you can export the objects into a 3ds? (i think) form an import the to the program of your choice... >_<
yay! i helped
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