Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-06-2003 , 04:03 AM
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Join Date: Mar 2003
Posts: 19

reflections?

I have made a sphere with an environment texture on it that i want to use for reflections for my refelective objects, and it works how i want it to work. But when i render the image, you can see the inside of the sphere in the Background. Is there a way to set up the sphere to still cause reflection on the shiny materials yet not physically show up in the render?

# 2 19-06-2003 , 04:40 AM
Darkware's Avatar
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Join Date: Oct 2002
Location: USA
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Try unchecking the "Primary Visibility" box in the attribute editor for you sphere.

Select your sphere, choose Windows>Attribute Editor. You may have to switch to a different tab to find it, but it's under the "Render Stats" section.

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