Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
My first completed face! I've been working on/off Maya for awhile
never really finishing anything. Most of the time was spent learn'in it.
Thanks to Darkware for lett'in me know about the Depth Map Shadow options.
Unfortunately, Cap'n Hook isn't rigged for animation...still learning
how to do that too.
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