Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 05-07-2003 , 09:40 PM
Dann's Avatar
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UV Editor

I'm trying to setup my UVs, but I can't figure out how to. I'm in the UV editor, and I've got faces or vertices selected. The docs says to moce, rotatge and scale them you simply select the Move, Rotate, or Scale tools. However, there are no such tools in the UV editor that Ican see, and when I sekect the regular tools, and try and use them in the UV editor, nothing happens. They will not be edited.

Yes it's a poly object, and I can edit the UVs with the menu options, just not the Move, Rotate, or Scale tools.

Thanks.

# 2 05-07-2003 , 09:57 PM
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Have you tried selecting the UVs and then using the W, E and R shortcut keys (or whatever your keys are for move, rotate and scale)?

# 3 05-07-2003 , 10:15 PM
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yeah, that doesn't do anything either

# 4 05-07-2003 , 10:21 PM
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- TwEeK
# 5 05-07-2003 , 11:24 PM
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Duh, that was so easy. I was right clicking and selecting vetex instead of UV.

Duh!

Thanks.

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