Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I've been trying to figure out how to add a second blank UV to the UV texture editor. When I choose "create empty uv set" in the UV texture editor it screws up the texture and makes it stretch, so that doesn't work.
So can someone tell me how to create a blank UV texture?
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