Identifying errors in Maya uv texture editor
I am unwrapping a simple object and need some help.
In my texture editor i turned on "shaded uv display" so i can see where my errors are. I know blue means everything is good but other colors? I want to know what the other colors mean and if there is an error, like I think there are a lot in my pic, then how do i locate them?
https://i61.tinypic.com/28gus0p.jpg
Thanks guys
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