This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Actually, it's pretty easy to make holes in polys too. just stick whatever shape you want the hole to be so it intersects your model, and do a boolean subtract.
also, you might want to use a blendshape to melt a vase. just a thought...
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