Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-07-2003 , 02:47 AM
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HEAD

hey travelers this is my first attempt to model a human head with polys and subds it took me about 50 minutes to do,im not finished yet its late......
some c&C please thanks.

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Last edited by traveler; 27-07-2003 at 03:09 AM.
# 2 27-07-2003 , 12:14 PM
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I think you still have some work to do user added image
My advice: get some reference pictures to get the correct anatomy of a character.

Keep working, regards


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