backface culling rendering
I've built a room. I navigate it with backface culling turned on so that the reverse sides of walls are invisible so anywhere I move a camera even outside the room I always get a good view of the walls facing towards the camera.
My question is can I render it with the same backface culling ? .
When I render it ignores the backface culling so if I shoot from outside the room I just get the outside of a box, not the inside walls facing the camera.
Any help appreciated,
doh!