Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-02-2004 , 09:51 AM
cracker's Avatar
Subscriber
Join Date: Jun 2002
Location: England
Posts: 168

Faces going invisible

anyone know why have these faces gone invisible?

Attached Images
# 2 20-02-2004 , 01:42 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
If you have backface culling on, their normals are reversed.

# 3 21-02-2004 , 12:29 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
and every now and then shader assignments are lost. Just re-apply the shader could also help.

# 4 21-02-2004 , 11:25 AM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Select the faces
Edit polgones > Normals > Inverse or Flip (dont remember the right name)


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 5 23-02-2004 , 10:00 AM
cracker's Avatar
Subscriber
Join Date: Jun 2002
Location: England
Posts: 168
Cheers guys user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads