does anybody know how to achieve a kind of "morph-effect" from e.g. stone to ice?
I´ve added two pictures - one from the witcher 2 intro by platige image - and the other from a advertisement by mpc - to visualise what I´m talking about :-D
trying to work this out for a free project - just wondering if there is a kind of built in process in maya to "morph" materials + models or something like that or if it´s better done in post
