Anyway to use Phong materials in Renderman RIS/REYES?
Anyway to use Phong materials in Renderman RIS/REYES?
RENDERMAN RIS (non-commercial/free version)
Like, whenever a new material gets assigned to an object that I import for example... it creates a phong material for it...
Let me say this before anything else... switching the Phong drop down menu to a renderman RIS material such as PxrDisney... all of the attributes get destroyed/unlinked...
(therefore it's basically telling me I have to re-create all my textures...)
So I've noticed in RENDERMAN it doesn't "support" Phong materials?
because it renders the material as a boring untextured grey material...
So is there either a simple way to convert all my Phong materials to Renderman RIS materials or even just get Renderman to just render Phong materials properly?
I'm guessing there's no way to make Phong materials render properly in a "3rd-party render engine"...
but perhaps there's at least a way to convert all my phong materials to renderman materials with one click?
anyway tell me what you think...
Last edited by TehObLiVious; 31-08-2015 at 04:05 PM.