This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
it all looks a bit too bright to me, like you've got emissive settings way up. get some more clearly defined shading in there and it'll look 20x better, but it looks like you've got a great mesh there.
Car-maker.
Check out my releases for RACER.
see the WWW button
I think Brazil is only for MAX and not for maya... I know a lot of people do that... they use one modeling software and a different one for rendering...
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