This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Create an object to attach fire to. It can be something as simple as a deformed plane or perhaps a log you have modeled in your fireplace. Select the log, then choose (under the Dynamics Menu) Effects>Fire and walla: you're done.
If you want to tweak it, select your particles and mess with the attributes in the channel box.
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