ok, ive used rigid bind to bind my character, my skeleton is set up in exactly the same way as Buzz taught in the 3d World tutorial (with a few modifications)
the first thing that is wrong with this character, is if i select his right arm, his left arm would be highlighted purple because of construction history being caused by the binding, but if i select his left arm, theres no construction history being fed into his other arm, why? i dont know, thats weird thing number one
the second, this is my main problem, if you select the both the arms (one after the other) and take a look at the channel box, in the history bit, the left arm is ok, but the right arm is missing a few bones (forearm and clavicle), hmm, tahts weird in itself, but now my main problem, i cant create flexors on the joints from shoulder to the wrist


someone said to me that i cant create flexors on IK handle things, ok, say this is true, how come i could create a flexor on the left arm? you cant see them cos ive taken them off (at the wrist) but try creating a flexor at both wrists and one will work, one wont for some reason

wheni try with the right wrist, i get this error:
Error: Cannot add flexor unless skin is bound to joint R_Forearm
or something like that, but the bone name at the end tends to change depending on where i try to create a flexor in the arm
the problem here mite b cos this bones missing from the construction history of the arm, but why? i have no idea

so i think both my problems are linked, and both unsolvable

i have asked so many experts, ppl who rig and model for a living, but they have no idea whats wrong

does anyone know whats wrong?
