This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hey guys I'm using Maya 7 and instead of using the transfer surface information tool, I have to use the surface sampler.
Here's my dilema, When I use it it doesn't come out exactly liek the high res image. Is there a reason for this? Am I doing something wrong? The low poly one is the lighter one... How come it isn't as dark as the High poly one?
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