This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Can anyone help me. I cannot figure this out Im a newbie but I know the answer must be really simple....
Im trying to cut a circular hole out of a cube which ive narrowed to an almost plane like shape but cannot for the life of me figure out how to make this work....
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off