Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 29-10-2006 , 07:54 PM
Registered User
Join Date: Oct 2006
Posts: 1

opacity in materials

Hi, I´m trying to make a material with a movie (a black and white .avi) as the opacity map in the Transparence channel, using a Phong material. I have done this in 3dMax without any problem, and I was able to see the animation in the material while playing the animation in the vieport. But I can´t get it in Maya. It does not show me the opacity map from the .avi file in the viewport.
I´m using Maya cause it shows me Transparent Shadows in the viewport and I need to syncrhonize the animation between objects shadows. But I only get it from static images as opacity map, and I need to make it with a movie file!
Is there any way to get what I need?

Thanks!

# 2 30-10-2006 , 03:46 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Not entirely sure, I always use an image sequence rarther than a movie file.

I think that good old Mike Mckinley, https://www.mtmckinley.net/ has a video tutorial on using .avi's as textures, that might help.

Cheers


"No pressure, no diamonds" Thomas Carlyle
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads