Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
well somehow i managed to follow my refrence images and got wheel wells that were entirely to small lol but i fixed them after about an hour of tweaking them
I HATE NURBS
<a href="//www.brink-x.com">www.brink-x.com</a>
here is an update wth temp shaders and some rims... still needs detaiing.. right now im trying to figure out how i should go about putting the detail in the edges of the panels any sugestions?
I HATE NURBS
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