This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi, I'm currently creating a race track using splines. When I loft between the corners are skewed as obviously the verts are averaged in both splines from start to end. This is not what I want the the UVs will be bad.. I want the slines across teh road to be straaight across not bent... what loft option am I missing here...
How are you creating your curves (splines lightwave I think), if you duplicate then loft should work on the default settings. To reset loft open loft setting and go to edit and reset.........dave
Edit:You might want to rebuild your first curve so you have a more evan spread
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