Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 01-02-2004 , 10:12 PM
Psuedo Realizm's Avatar
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Merging Vertices

how do you do it.. i cant figure it out for the life of me... i shift click two vertices i want and hit merge but nothing happens, its probly not that simple but i wish it was, can somebody please give me a step by step process of how to do this.. i've messed with the distances and everything but nothing


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# 2 01-02-2004 , 10:13 PM
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If the vertices are not a part of the same object, it won't merge. Otherwise, it should just be a matter of distance.

# 3 01-02-2004 , 10:15 PM
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ohhh... yeah that would be my problem, if there two different object how can i merge the two parts together so it will act is if they've always been one?


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# 4 01-02-2004 , 10:17 PM
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Select both objects, Edit Polygons > Combine. Then you can merge vertices.

# 5 01-02-2004 , 10:25 PM
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OHHH.. ok yeah... now i know what you guys were talking about in my last thread i didnt understand before... but i got now.. THANKS SO MUCH.. you guys are awesome


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# 6 01-02-2004 , 10:43 PM
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another problem

whenever i convert to sub divisions this is what it does, it started doin it after i had to clean up some non manifold areas

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# 7 01-02-2004 , 11:34 PM
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here's my file if anyone can figure out my geometry... it was weill planned out when i first started so things are a little messed up

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File Type: mb monster.mb (108.1 KB, 215 views)

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# 8 02-02-2004 , 01:27 AM
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Take a look at the attached file and try converting to subd's, use the defalt settings. Some of your edges needed terminating correctly and you also had a couple of split vertices on the top of the model.

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File Type: mb monsterclean.mb (99.0 KB, 236 views)
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