Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-02-2004 , 06:30 PM
dragonsfire's Avatar
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Join Date: Jan 2003
Location: AB, Canada
Posts: 550

Poly smooth prob.

I seam to be having a poly curse latley.
a model I've been working for several weeks all of a suden does not want to smooth properly.
Tried old file and worked fine, so somthing changed to it,user added image


Ok, couldnt attache so here is a link;
https://www.geocities.com/mayavids/st...smoothCopy.jpg


Last edited by dragonsfire; 18-02-2004 at 06:35 PM.
# 2 18-02-2004 , 06:36 PM
howardporter's Avatar
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have you tried using the cleanup tool before you smooth it?

# 3 18-02-2004 , 06:39 PM
dragonsfire's Avatar
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No, tried it just now as default settings and no change.

# 4 18-02-2004 , 09:07 PM
dragonsfire's Avatar
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Join Date: Jan 2003
Location: AB, Canada
Posts: 550
found out what was causing the problem, the mesh doubled, as in if you pull a cv, u notice their is another one behind it with full edgs. Outliner does not reveal a double. I highlighted the whole mesh and used merge vertices. Only saw it when I used "4" shader, "5" it was hidden.
Any idea how I managed to double the whole edges ? user added image

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