Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-02-2004 , 10:35 PM
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Helicopter


# 2 24-02-2004 , 11:39 PM
dragonsfire's Avatar
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Looking nice, some curvetures would be nice .

# 3 25-02-2004 , 02:59 AM
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Looks like it be used for a game type thing. Mainly because of the backround/scenery. It looks like something Id see in a airplane sim. user added image


- Hybrid
# 4 25-02-2004 , 09:56 AM
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I think some curvetures would be nice too, and some more detail.


weld some pixels !!!
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