Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 15-03-2004 , 07:21 AM
killbot's Avatar
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Join Date: Aug 2003
Location: Ontario
Posts: 62

help using cloth making loin cloth

from what i was told.

you make a nurbs square.

create panel

create garmet

make locator parent that to the model.

then transform constrant the top curve(of the nurbs square) to the locator.

this works fine, but how do i connect things so i don't get double transforms so that the loin cloth follows the character properly.???????????????????????????????????

another example would be a cape.


i bent my wookie!
# 2 15-03-2004 , 07:33 AM
killbot's Avatar
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Join Date: Aug 2003
Location: Ontario
Posts: 62
oop forgot to add creat colision object with the mesh.


i bent my wookie!
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