This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Get Richard Williams's book "The Animator's Survival Kit". Everything you need to know about walks (and runs and jumps and everything else) is in there.
Thanks man! I finally got my hands on that book and it sure is detailed. Richard Williams doesn't mess around when it comes to animating. I already superglued a bookmark on page 102.
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