How i can rig a imported high poly model?
hey guys!!
I have a model in OBJ generated by the POSER 5 program
But arms legs head everything is in 1 mesh
and i want to start creating the skeleton the arms legs etc. for animation
is there a way to work with high poly models to CUT the arms legs head etc... efficiently. I can't bearly see thru the model...
Any tips will be appreciated
If you can Imagine, Draw it, if you Draw it, Animate it, then it becomes a Masterpiece.....