Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Update: For some reason the picture of the manipulators won't load, I am just going to try to upload it instead of using a web address
Also Incase it doesnt work: The problem is that they are shrunken down...alot. When I create just a basic sphere, they are inside the sphere almost touching. Any help would be greatly appriciated.
hey Der Kaiser. i have the same problem you are having with the red lines when using nurbs. apprarently it is a video card problemaccording to the research i have done. Maya doesnt support most gaming cards (i have a ati 9700). If you search on the forums i believe there is a post that goes more into detail about this.
As for the 2nd problem. you can hit the + to to increase the size of your manipulaters.
i also have a radeon 9800 but my manipulators are normal ... i do notice that when moving isoparms i get a red area where the isoparm is moving across the surface
i havent tried what is said in the second link so i dont know if this will work or not. Im alittle worried about messing with my video card in this way, so use at your own risk.
The problems you're having are due to Radeons drivers. I ru a 7200 and havenever had any problems before I DL'd the latest drivers.
1. The manipulators are resized using the plus(+) and minus(-) keys.
2. That red line is due to the graphics drivers. They happen when you drag an isoparm across the surface, right? I get the same thing when I'm using a paint efects brush. Simply do what you need to do then rotate your scene slightly and it should remove the trils. Unfortunately, since it is so common among ATI users, I don't think there is any fix for it, it's just the drivers lately. Unless you can revert back to earlier drivers I think you're stuck with it.
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
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