Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 16-07-2004 , 05:38 PM
Element_Khaos's Avatar
Registered User
Join Date: Jun 2003
Posts: 182

how to close up a nurbs modified cylinder

hey guys im trying to model a NURBS luger ( a german 9mm pistol from ww2 for those who dont know) and created the grip with a cylinder. the problem is i dont know how to close the gap at the bottom. should i wait till i convert to poly's? and if so what do i do then?

Attached Thumbnails
# 2 16-07-2004 , 08:03 PM
IAmThaGuvNa's Avatar
Registered User
Join Date: May 2004
Posts: 198
Well... theres always fill hole... but from my experience that doesnt work too great... (thats in Polygons) I suppose id like to know too user added image sorry i wasnt of any help user added image

# 3 17-07-2004 , 07:39 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Here is one idea. I made the pic myself.

Attached Thumbnails
# 4 17-07-2004 , 01:27 PM
Element_Khaos's Avatar
Registered User
Join Date: Jun 2003
Posts: 182
oh cool thanks a lot! user added image user added image

# 5 17-07-2004 , 03:45 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Your welcome. You would have to apply a patch if you were to go with the method you started with.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads