This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
subD's are spline based, so they look almost as good as nurbs. other advantage, they retain UV's from low rez poly object, and u can use that same lorez object to use as an influence object. (i.e. wrap deformer)
and u don't have to heavy geometry, since the subDwill be from a low rez poly
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