This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Looks like a "Raven"s evil step-brother o.o As for the model itself, its excellent (and a heck of a lot better than I can do -- even in Rhino3d -- my native 3d home :b)
I'm also a fan of Battletech, so I know quite a bit about mechwarrior -- is that an official mech, if so, don't recognise it (unless it was a tweaked Raven)
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