Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 14-08-2004 , 06:37 AM
Registered User
Join Date: Nov 2003
Posts: 9

Creating Sky Backdrop / Background for an Animation

I am trying to create a sky backdrop/background that will exist constantly as I do a fly through animation og my model and environment. Ive already tried a couple of techniques that I have researched and have not had good results.

I first tried to create an Image Plane in the cameras environment setting, but the image always comes out too close to the camera and covers up the model. Besides, I think this technique is only good for still renders? Or would it look ok for animations too?

I also tried creating half a sphere to go over my model and put a sky texture on it. However I keep getting this weird rectangle shadow on my model that I cannot figure out where it is coming from. This shadow only disappears when I remove the sphere.

What else can I try that would produce good results for a flythrough animation around a model?

Thanks

# 2 15-08-2004 , 04:49 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
the second option you had is very popular technique. Try to turn off everything in the rendering stats for the sky sphere except for primary visibility. This way it will not affect your model.

# 3 15-08-2004 , 04:41 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
The depth of the image plane is adjustable....


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads