Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
i have been trying to build a good skin for my characters but not so sure what the best tool is to create the skin, would anyone have an idead of whta i should use to sculpt my surface the best? i jsut started maya 3 days ago and never used any 3d program before!:p
maybe try a little out of all 3.. nurb's, poly, subD.. just to get a idea.. most use poly, with smoothing to see what it will look like when rendered.. they work with a low poly count.. simpler to tweek the shap.. I would just expolre some difrent ways of doing things first.
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