This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hiya all - after about 18 months vacation from (nearly) all things computer I'm back Have only used maya twice in that time so just getting familier with it all over again... apologies in advanced for any silly questions.
Its fantastic to see how this site has progressed since i was last about - makes me feel very proud to have assisted in its conception given how great this place is now.
Excellent works Kev et al - knew you could do it
ello matey
in all honesty theres not a lot to tell - was just catching up on real life... socialising, girls, bands, bit of travelling - all those things that take a back seat when your trying to make a go at CG.
But now the call of making pixels move about has gotton my attention again so here i am
once again congrats mate - I really cant believe just how its all progressed [beer smily icon] <- where did that go?!
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off