This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Guys i am totally new to Maya 6, i am trying to get my head round it but its got a hell of a lot to work with, can you suggest anything that would be of use to me?
My ackground is not anything to do with graphic design but i have had a very keen interest within artistry and graphics/games design, if any of you can help pls let me know.
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