This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
My first male character. Head, hair, body, arms and hands (underconstruction) are modeled separately and they are mirrored. All pieces are modeled in low rez polygons then converted into subdi for higher resolution. Eventually I want to have the hairs to be as much realistic as possible, but i'll see for that later on. Low resolution image following up soon.
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