Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-12-2004 , 05:50 PM
Simo's Avatar
Registered User
Join Date: Nov 2002
Location: Bulgaria
Posts: 57

Corridors of Power

A friend of mine asked me to make a introduction movie for him after seeing mine and here its the first shot which took up to 2 hours of render time... i hate to think how long the whole movie will take but I told him thats his problem user added image

Attached Thumbnails

Gonna bring enough noise to wake the deaad
# 2 26-12-2004 , 09:13 PM
Registered User
Join Date: Sep 2004
Posts: 57
wow... thats really cool

can we see a wireframe user added image


Don't read anything I write down.. it's all weird
# 3 26-12-2004 , 10:38 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Very nice!! Looks very cool indeed...user added image



-------------------------------------------
# 4 27-12-2004 , 03:52 PM
Simo's Avatar
Registered User
Join Date: Nov 2002
Location: Bulgaria
Posts: 57
thanks, I cannot upload wire right now. I had to travel to another town(if it can be named like that) and rent a room at a hotel. Its kinda expensive and that moves me to tears. I am all exhausted, destructed, smacked down, beaten up, discouraged, faithless, my feet are worn out and ache terribly and so forth and finally I found an INTERNET CAFEEEE YES! Tomorrow Im gonna be english-examined which is required before I set foot in english soil next month. HAIL TO ENGLAND! (I hope)

Wish me luck user added image


Gonna bring enough noise to wake the deaad
# 5 27-12-2004 , 07:41 PM
Subscriber
Join Date: Nov 2004
Posts: 59
Good luck. And nice picture by the way. user added image

# 6 28-12-2004 , 02:46 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
That's a lot of duplicating... and why does it take 2 hours to render!? If you have raytracing on then you might want to turn it off or optimise it so that only metallic objects actually recieve rays.

The picture is ok but nothing too special, sorry :o
:bandit:
Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 7 29-12-2004 , 02:51 PM
Simo's Avatar
Registered User
Join Date: Nov 2002
Location: Bulgaria
Posts: 57
its not too special indeed. as long as a corridor in a spaceship could be special anyway user added image I have never been interested in space crafts at all but cant tell you why I built that:p


Gonna bring enough noise to wake the deaad
# 8 30-12-2004 , 01:37 PM
Simo's Avatar
Registered User
Join Date: Nov 2002
Location: Bulgaria
Posts: 57
Happy New Year after all user added image


Gonna bring enough noise to wake the deaad
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads