Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 17-12-2004 , 12:37 PM
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Join Date: May 2003
Location: The Hague, Netherlands
Posts: 38

rock wall?

I am modelling a building made of granite rocks/boulders for a school project.
The wall should look something like in the attached image.

Is the desired effect achievable using bump maps on a surface or should I model the rocks indivually.

greetz 4ng3l

Attached Images
# 2 17-12-2004 , 02:06 PM
darijo203's Avatar
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Join Date: Sep 2004
Location: Croatia
Posts: 257
model couple of stones then just duplicate it, if your cam focus is just on that wall and its very close so the details are important to achieve the realism!

Sorry 4 English good luck!

# 3 05-01-2005 , 04:33 AM
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Join Date: Aug 2004
Location: india
Posts: 8

desired effect

hey dear yu can achieve tht desired stone in maya by using bump utilities , frm tht image yu cut an sample of tht stone & yu put it
on yur model & then apply bump to it & sme l directional light to it

# 4 06-01-2005 , 10:08 PM
doodle's Avatar
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Join Date: Nov 2002
Location: London
Posts: 1,292
Here's an example of a brick wall similar to what your describing. (This isn'tmine through)....

Attached Thumbnails

Yeah, but no but yeah but no....
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