creating Under Water dappled light effect???
Hi,
I'm trying to think of a way to achieve a moving 'dappled' (think thats the right phrase) light effect. The kind of thing you see used when things are under water in an ocean or similiar.
I'm pretty unsure what would be the best method for this.
Would a seamless animated water texture parented infront of a light do the job? As long as the alpha channel or transparency was there ? If so, does anyone know where to get a seamless animated water texture!
Any help would be really great !
Thanks in advance,
Geo.