Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-02-2005 , 04:23 PM
Registered User
Join Date: Feb 2005
Posts: 10

How to get better graphics?

this is where I am now, how can I get better forms and nicer bodies?

Attached Thumbnails
# 2 13-02-2005 , 05:27 PM
alienscience's Avatar
Subscriber
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749

Smoot

Have you tried smoothing or using nurbs? Polygons -> smooth

# 3 13-02-2005 , 06:55 PM
Sil-Valeor's Avatar
Subscriber
Join Date: Apr 2003
Location: Borovnica, Slovenia
Posts: 434
I would suggest getting some reference images.Then observe thos images and try to to something simialar.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads