This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
When I insert 2 image/reference planes into Maya ( Front view and side for example) they overlap at the origin (form a cross from a top view) should I begin to model from this instance or should I move the position of the image plane?
Looking at my PLE books, the planes do not overlap like my current circumstances but I cannot see how to move them in such a way that I can model over them and keep them in-line.
Or am I completely off track.
Please let me know where I am going wrong. As when I model now occasionally I accidently select the image plane and edit that without realising until later on.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off