Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 29-03-2005 , 10:01 PM
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PolySmooth Question

I am following a tutorial on modeling a human body, and am working on the torso. The only problem is, when i smooth my polygon torso, i get a really weird effect. If you look at the attatched image, you can see the origional poly torso on the right, and the messed up smooth version on the left. I opened the scenes support file that had the same poly torso, and that one smoothed fine. What is wrong, do i have messed up edges or vertices or something?

Thanks

David

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# 2 30-03-2005 , 12:02 AM
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well looks like you have some edges down the midle that are not joined. you could merge verts. I'm not sure what is going on with the wierd shape there. Might be your smooth settings. could you show a screen cap of that and the wire frame on the lowpoly object ?

# 3 30-03-2005 , 12:21 AM
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Hey thanks for you help, I ended up figuring it out. I had to go to Polygons>Tool Options and make the faces shared, or whatever the option is. Otherwise, when i extruded the faces I was creating a separate polygonal object for each face, so when I smoothed it came out really weird.

Thanks

David

# 4 30-03-2005 , 01:15 AM
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cool, yep that would do it also..

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