Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-05-2005 , 06:49 PM

rendering problem

When I try and render my model the curved cylinders come out all choppy and crooked. Even when i render it in production. The curves arent choppy in the modeling view only in the render.

Any ideas?


# 2 26-05-2005 , 07:59 PM
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Hmm

Try resetting your settings ...

# 3 26-05-2005 , 09:21 PM
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What format is the cylinder in? Splines? Nurbs? Polys?

# 4 26-05-2005 , 09:45 PM
i created it in nurbs, but tried rendering it in poly's as well but still had the same problem


# 5 26-05-2005 , 10:16 PM
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Join Date: Aug 2004
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Click on the object
In the attribute editor click on the (name)Shape tab -- ex: Object_1Shape
Click on the "Render Stats" menu
Make sure "Smooth Shading" is selected

# 6 27-05-2005 , 08:06 AM
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it's the tesselation of the object. I'm not 100% on this as I don't use nurbs much but it's in the render menu I think go in there and look for nurbs tesselation and you will find you answer.

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