Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 30-05-2005 , 07:49 PM
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Join Date: May 2005
Location: Denmark
Posts: 118

CAn't make Poly to SubD

hey.

I'm doing the Ninja toturial, and wanted to improve the generel shape of the head in Zbrush. but, when I export my head from zbrush to a obj file, then I can't convert it from a poly to subD in maya anymore. user added image

Why is that? anyway I can get around that problem?

thx




EDIT: Sorry, i'm just a noob. It's was simlpy the Maximum base mesh faces that was to low.


Maya 4 ever baby!

Last edited by masn45; 30-05-2005 at 08:14 PM.
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