This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I've only ever done this once. I made a 9 Volt batt and I never textured the Top or the bottom and the terminals look like they are floating. I textured the batt using a TGA image.
I'm a bit confused. You said "the white spaces are where it should show through" . What should show through?
Try this. Create 2 image files (any format). One is your color channel, and one is the transparency map. Map them to your object as separate files. Does that work for you?
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