Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 15-07-2005 , 09:07 PM
mc-fleury's Avatar
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Join Date: May 2005
Location: canada
Posts: 914

big problem

here is my pronlem...my head is transparent and i checked in the material attribute but transparent is normal.its not supose to be like that.i just uv map that head when i saw that i really dpnt kno how it hapened.

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# 2 15-07-2005 , 11:55 PM
alienscience's Avatar
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Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
You must have turned on x-ray shading. Go to shading->x-ray. (something like that). It is on the viewports toolbar.

# 3 16-07-2005 , 07:36 AM
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Shading -> Shade Options -> X-Ray


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
# 4 16-07-2005 , 04:19 PM
mc-fleury's Avatar
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Join Date: May 2005
Location: canada
Posts: 914
ok thanx a lot .i dotn know why i didnt think to that lol.

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