Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 19-07-2005 , 02:35 PM
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Join Date: Nov 2004
Posts: 28

Cuting in Poly

Hey, Well i am a noob still. Im working on a bot-like thing, and im working on a gatling gun, but i'm trying to work more with polys, since i normally work with nurbs, so i dont know much about Polys. But as you can see in the illustration, i need to cut out the holes in the polygon cylinder for each barrel, what do i do?

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# 2 19-07-2005 , 02:40 PM
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Join Date: Jun 2004
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hi, its simple, slelect the part u want the holes in, then select the cylinder then goto polygons/booleans/difference

enjoy.

# 3 19-07-2005 , 02:47 PM
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Thanksuser added imageuser added image

Edit: when i do that this happens

user added image


Im trying to cut out the inside of the barrels to give it a more realistic look.



Last edited by Shortay; 19-07-2005 at 02:54 PM.
# 4 19-07-2005 , 03:05 PM
Lt Jim's Avatar
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You can try using "Booleans>Union" instead. I just tried this with a rough representation of what you did and it worked. Remember you can only choose TWO polygons at a time for this, so go slow! :-)

If all else fails, use "Difference" (as matt stated above), then create new cylinders to the same size as your original gun barrels and insert them in the holes created. Hope this helps!

Carry on...

# 5 19-07-2005 , 03:30 PM
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Join Date: Jun 2004
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yeah, im not quite sure wat uve done there dude, lol, what i would do if i was you is instead of booleaningingin
(what ever) it i wud extrude it inwards then back inside itself, maybe something like below

user added image

# 6 19-07-2005 , 05:47 PM
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Yes, booleans can be and usually are very frustrating. Just try working with what matt said. Also, I beileive there is a cut hole tool, or make hole tool for polygons.

# 7 19-07-2005 , 07:59 PM
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if u want to send me ur mb maya file ill do it with your model then tell you how i did it. might be easier (if u aint done it yet)

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