Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 10-11-2002 , 10:37 AM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82

Demon update

Hi y'all,

It took another long to post something, but as a newbie every new step in the proces can take up quiet some time.

So here my Demonhead I posted some time ago, I'm working on the bumpmap, and the colormap so far, but are not ready yet.

Feel free to comment,

Chris.

# 2 10-11-2002 , 11:33 AM
Cyrius's Avatar
Subscriber
Join Date: Aug 2002
Location: In front of my mac (France)
Posts: 335
DO' the shader is beatiful ! but i think the ears are too big ! but this green shader is amazing !


Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !
# 3 10-11-2002 , 12:05 PM
Kevin
Guest
Posts: n/a
hey no talent..seems you no have talent user added image

it looks good mate, I remember the first post no this and its improved!

Maybe a bit of work with the horns / head joining?

looking good mate - kinda goat man like user added image

# 4 10-11-2002 , 01:34 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
lookin' nice man.. :p
i think it's a bit too shiny..

# 5 10-11-2002 , 06:44 PM
Oculus's Avatar
Subscriber
Join Date: Oct 2002
Location: Murfreesboro, TN
Posts: 175
Lookin great so far. Good bump mappin around the eyes... maybe round out the nostrils some?


- Chris L. Harkins -
# 6 10-11-2002 , 11:11 PM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
yeah i love demons, mu ha ha ha ha.. i like it.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads