Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-09-2005 , 10:46 AM
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Newton's pendulum

Hi all!

I try to create a simulation of the newton's pendulum with the dynamics and I encounter problems!

I've created five spheres with a gravity field and a nail constraint! When I launch my simulation, the spheres collide themselves correctly but not as the same way as a Newton's pendulum!

All the spheres are moving how you can see below in my simulation!
With a Newton's pendulum, just the first and the last sphere move!

Here is my test: https://homepage.hispeed.ch/cireb/Video/testnewton.mov

What I want to do: https://www.ap.stmarys.ca/demos/conte...endulum_HR.wmv

Please help me!

Thanks!

# 2 28-09-2005 , 12:57 PM
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do they have their mass attribute set correctly? what I would do is use mass and also instead of gravity try a uniform field (gravity ignores mass and applies the force no matter what, uniform takes into account the mass of the object.) good tute on it here: https://www.thegnomonworkshop.com/tut...s_uniform.html


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# 3 28-09-2005 , 01:41 PM
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Thanks for your answer!

I've tried the uniform field and the result is a little bit better! But unfortunately the middle spheres are still moving!

do they have their mass attribute set correctly?

I think yes!
Here is my project file: https://homepage.hispeed.ch/cireb/Newton.mb

If you can see it, it would be very nice of you!

Thanks!


Last edited by hollw man; 29-09-2005 at 11:17 AM.
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