Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-10-2005 , 09:05 AM
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how to save output file in png alpha supported format

hi,
i could output the rendered scene and save it in PNG format, could i know how to save it in PNG with alpha supported format? like what we could do in 3d studio max?

thank you in advance.


Last edited by nowonder; 25-10-2005 at 05:48 PM.
# 2 28-10-2005 , 08:25 PM
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I found no way, but I´m no pro. you could use targa instead and convert it later with photoshop or any other program.


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# 3 29-10-2005 , 02:16 AM
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k, thanks falott
btw, ur girl model look nice , i just check on it.

# 4 29-10-2005 , 02:34 AM
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Tiff does Alphachannel too I believe...

Though I personally use Targa because you can then string them together in Quicktime Pro to make a movie with an alpha channel (that can be imported to after effects).

Thank you Steve Jobs (Jobbs?)

# 5 29-10-2005 , 03:54 AM
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ya

i made a little bin and save it in targa then using the paint shop pro to convert it into png, wow... nice trick!! :attn: :attn:

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# 6 29-10-2005 , 03:59 AM
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You know that only works in Firefox, right?

# 7 29-10-2005 , 04:15 AM
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i am using opera, and it shows those alpha channel

but IE doesn't seem to support this user added image :hug:

# 8 29-10-2005 , 08:51 AM
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yes, IE is quite a heck.


everything starts and ends in the right place at the right time.
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